Below are the moves classified as Dark-type. Moves are listed in
ABC order.
|
Attack Name
|
Category
|
Attack Power
|
Accuracy
|
Power Points
|
Effects
|
|
Assurance
|
Physical
|
50
|
100
|
10
|
Power is doubled
if foe is hurt the same turn
|
|
Beat Up
|
Physical
|
10
|
100
|
10
|
Party Pokemon
attack the foe
|
|
Bite
|
Physical
|
60
|
100
|
25
|
May cause
flinching
|
|
Crunch
|
Physical
|
80
|
100
|
15
|
May lower
defense
|
|
Dark Pulse
|
Special
|
80
|
100
|
15
|
May cause
flinching
|
|
Dark Void
|
Other
|
--
|
80
|
10
|
Puts all foes to
sleep
|
|
Embargo
|
Other
|
--
|
100
|
15
|
Foe cannot use
held items
|
|
Faint Attack
|
Physical
|
60
|
--
|
20
|
Never
misses
|
|
Fake Tears
|
Other
|
--
|
100
|
20
|
Cries
to lower the foe's attack
|
|
Flatter
|
Other
|
--
|
100
|
15
|
Confuses
the foe, but raises special attack
|
|
Fling
|
Physical
|
--
|
100
|
10
|
User
hurls held item and the power depends on the item
|
|
Knock Off
|
Physical
|
20
|
100
|
20
|
Knocks
off foe's held item
|
|
Memento
|
Other
|
--
|
100
|
10
|
User
sacrifices self to lower the foe's stats
|
|
Nasty Plot
|
Other
|
--
|
--
|
20
|
Raises
user's special attack
|
|
Night Slash
|
Physical
|
70
|
100
|
15
|
Has
a high critical hit ratio
|
|
Payback
|
Physical
|
50
|
100
|
10
|
Power
is doubled if the user is attacked first
|
|
Punishment
|
Physical
|
--
|
100
|
5
|
Power
depends wholly on the foe's stats
|
|
Pursuit
|
Physical
|
40
|
100
|
20
|
More
damage is done if the foe switches out the same turn
|
|
Snatch
|
Other
|
--
|
--
|
10
|
The
user steals the effects of the foe's move
|
|
Sucker Punch
|
Physical
|
80
|
100
|
5
|
Always
strikes first but will fail if the opponent does not attack
|
|
Switcheroo
|
Other
|
--
|
100
|
10
|
Exchanges
held items with the foe
|
|
Taunt
|
Other
|
--
|
100
|
20
|
Foe
is taunted, and can only use attacking moves
|
|
Thief
|
Physical
|
40
|
100
|
10
|
May
steal the foe's held item
|
|
Torment
|
Other
|
--
|
100
|
15
|
Foe
cannot use moves in succession
|